TerraForge3D  2.3.1
3D Terrain And Landscape Generator
ApplicationStateStates Struct Reference

Public Member Functions

nlohmann::json Save ()
 
void Load (nlohmann::json data)
 

Public Attributes

bool usingBase = true
 
bool skyboxEnabled = false
 
bool vSync = true
 
bool autoUpdate = false
 
bool mouseButton1
 
bool mouseButton2
 
bool mouseButton3
 
bool wireFrameMode = false
 
bool reqTexRfrsh = false
 
bool autoSave = false
 
bool exploreMode = false
 
bool iExploreMode = false
 
bool showFoliage = true
 
bool textureBake = false
 
bool useGPUForNormals = false
 
bool postProcess = false
 
bool autoAspectCalcRatio = true
 
std::atomic< bool > ruinning = true
 
std::atomic< bool > remeshing = false
 

Detailed Description

Definition at line 100 of file ApplicationState.h.


The documentation for this struct was generated from the following files: