1#include "Data/ApplicationState.h"
3ApplicationState::ApplicationState()
7ApplicationState::~ApplicationState()
11ApplicationStateModels::ApplicationStateModels()
13 coreTerrain =
new Model(
"Terrain");
14 grid =
new Model(
"Grid");
15 screenQuad =
new Model(
"Sreen Quad");
17 customBaseCopy =
nullptr;
20ApplicationStateModels::~ApplicationStateModels()
33 delete customBaseCopy;
40 data[
"main"] = main.Save();
41 data[
"postProcess"] = postPorcess.Save();
47 main.Load(data[
"main"]);
48 postPorcess.Load(data[
"postProcess"]);
54 data[
"styleEditor"] = styleEditor;
55 data[
"statsWindow"] = statsWindow;
56 data[
"shaderEditor"] = shaderEditorWindow;
57 data[
"textureEditor"] = texturEditorWindow;
58 data[
"seaEditor"] = seaEditor;
59 data[
"textureStore"] = textureStore;
60 data[
"osLiscence"] = osLisc;
61 data[
"filterManager"] = filtersManager;
62 data[
"foliageManager"] = foliageManager;
63 data[
"supportersTribute"] = supportersTribute;
64 data[
"skySettings"] = skySettings;
65 data[
"modulesManager"] = modulesManager;
66 data[
"lightControls"] = lightControls;
67 data[
"cameraControls"] = cameraControls;
68 data[
"shadingManager"] = shadingManager;
69 data[
"textureBaker"] = textureBaker;
75 styleEditor = data[
"styleEditor"];
76 statsWindow = data[
"statsWindow"];
77 shaderEditorWindow = data[
"shaderEditor"];
78 texturEditorWindow = data[
"textureEditor"];
79 seaEditor = data[
"seaEditor"];
80 textureStore = data[
"textureStore"];
81 osLisc = data[
"osLiscence"];
82 filtersManager = data[
"filterManager"];
83 foliageManager = data[
"foliageManager"];
84 supportersTribute = data[
"supportersTribute"];
85 skySettings = data[
"skySettings"];
86 modulesManager = data[
"modulesManager"];
87 lightControls = data[
"lightControls"];
88 cameraControls = data[
"cameraControls"];
89 shadingManager = data[
"shadingManager"];
90 textureBaker = data[
"textureBaker"];
96 data[
"usingBase"] = usingBase;
97 data[
"skyboxEnabled"] = skyboxEnabled;
98 data[
"vSync"] = vSync;
99 data[
"autoUpdate"] = autoUpdate;
100 data[
"wirframeMode"] = wireFrameMode;
101 data[
"autoSave"] = autoSave;
102 data[
"explorerMode"] = exploreMode;
103 data[
"iExplorerMode"] = iExploreMode;
104 data[
"showFoliage"] = showFoliage;
105 data[
"textureBake"] = textureBake;
106 data[
"postProcess"] = postProcess;
107 data[
"autoAspectCalcRatio"] = autoAspectCalcRatio;
108 data[
"useGPUForNormals"] = useGPUForNormals;
114 usingBase = data[
"usingBase"];
115 skyboxEnabled = data[
"skyboxEnabled"];
116 vSync = data[
"vSync"];
117 autoUpdate = data[
"autoUpdate"];
118 wireFrameMode = data[
"wirframeMode"];
119 autoSave = data[
"autoSave"];
120 exploreMode = data[
"explorerMode"];
121 iExploreMode = data[
"iExplorerMode"];
122 showFoliage = data[
"showFoliage"];
123 textureBake = data[
"textureBake"];
124 postProcess = data[
"postProcess"];
125 autoAspectCalcRatio = data[
"autoAspectCalcRatio"];
126 useGPUForNormals = data[
"useGPUForNormals"];
132 data[
"mouseSpeed"] = mouseSpeed;
133 data[
"scrollSpeed"] = scrollSpeed;
134 data[
"mouseScrollAmount"] = mouseScrollAmount;
135 data[
"viewportMousePosX"] = viewportMousePosX;
136 data[
"viewportMousePosY"] = viewportMousePosY;
137 data[
"scale"] = scale;
138 data[
"resolution"] = resolution;
139 data[
"textureBakeMode"] = textureBakeMode;
140 data[
"texBakeRes"] = texBakeRes;
141 data[
"openFilePath"] = currentOpenFilePath;
142 data[
"customBaseModelPath"] = currentBaseModelPath;
143 data[
"offsetX"] = offset[0];
144 data[
"offsetY"] = offset[1];
145 data[
"offsetZ"] = offset[2];
146 data[
"hMapCX"] = hMapC[0];
147 data[
"hMapCY"] = hMapC[1];
148 data[
"hMapCZ"] = hMapC[2];
149 data[
"hMapCW"] = hMapC[3];
155 mouseSpeed = data[
"mouseSpeed"];
156 scrollSpeed = data[
"scrollSpeed"];
157 mouseScrollAmount = data[
"mouseScrollAmount"];
158 viewportMousePosX = data[
"viewportMousePosX"];
159 viewportMousePosY = data[
"viewportMousePosY"];
160 scale = data[
"scale"];
161 resolution = data[
"resolution"];
162 textureBakeMode = data[
"textureBakeMode"];
163 texBakeRes = data[
"texBakeRes"];
164 currentOpenFilePath = data[
"openFilePath"];
165 currentBaseModelPath = data[
"customBaseModelPath"];
166 offset[0] = data[
"offsetX"];
167 offset[1] = data[
"offsetY"];
168 offset[2] = data[
"offsetZ"];
169 hMapC[0] = data[
"hMapCX"];
170 hMapC[1] = data[
"hMapCY"];
171 hMapC[2] = data[
"hMapCZ"];
172 hMapC[3] = data[
"hMapCW"];
a class to store JSON values
basic_json<> json
default JSON class