TerraForge3D  2.3.1
3D Terrain And Landscape Generator

◆ Save()

nlohmann::json ApplicationStateStates::Save ( )

Definition at line 93 of file ApplicationState.cpp.

94{
95 nlohmann::json data;
96 data["usingBase"] = usingBase;
97 data["skyboxEnabled"] = skyboxEnabled;
98 data["vSync"] = vSync;
99 data["autoUpdate"] = autoUpdate;
100 data["wirframeMode"] = wireFrameMode;
101 data["autoSave"] = autoSave;
102 data["explorerMode"] = exploreMode;
103 data["iExplorerMode"] = iExploreMode;
104 data["showFoliage"] = showFoliage;
105 data["textureBake"] = textureBake;
106 data["postProcess"] = postProcess;
107 data["autoAspectCalcRatio"] = autoAspectCalcRatio;
108 data["useGPUForNormals"] = useGPUForNormals;
109 return data;
110}
a class to store JSON values
Definition: json.hpp:17860