TerraForge3D  2.3.1
3D Terrain And Landscape Generator

◆ Load()

void ApplicationStateStates::Load ( nlohmann::json  data)

Definition at line 112 of file ApplicationState.cpp.

113{
114 usingBase = data["usingBase"];
115 skyboxEnabled = data["skyboxEnabled"];
116 vSync = data["vSync"];
117 autoUpdate = data["autoUpdate"];
118 wireFrameMode = data["wirframeMode"];
119 autoSave = data["autoSave"];
120 exploreMode = data["explorerMode"];
121 iExploreMode = data["iExplorerMode"];
122 showFoliage = data["showFoliage"];
123 textureBake = data["textureBake"];
124 postProcess = data["postProcess"];
125 autoAspectCalcRatio = data["autoAspectCalcRatio"];
126 useGPUForNormals = data["useGPUForNormals"];
127}