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TerraForge3D
2.3.1
3D Terrain And Landscape Generator
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Public Member Functions | |
void | Register (ShaderTextureNode *node) |
void | Unregister (ShaderTextureNode *node) |
void | UploadToGPU (int id) |
void | UpdateShaders () |
void | Bind (uint32_t slot) |
Public Attributes | |
uint32_t | resolution = 512 |
uint32_t | textureArray |
std::vector< ShaderTextureNode * > | textureNodes |
Definition at line 10 of file ShaderTextureManager.h.