TerraForge3D
2.3.1
3D Terrain And Landscape Generator
◆
Bind()
void ShaderTextureManager::Bind
(
uint32_t
slot
)
Definition at line
70
of file
ShaderTextureManager.cpp
.
71
{
72
glActiveTexture(GL_TEXTURE0 + slot);
73
glBindTexture(GL_TEXTURE_2D_ARRAY, textureArray);
74
}
ShaderTextureManager
Generated on Thu Apr 7 2022 14:10:54 for TerraForge3D by
1.9.3