TerraForge3D  2.3.1
3D Terrain And Landscape Generator

◆ UploadToGPU()

void ShaderTextureManager::UploadToGPU ( int  id)

Definition at line 62 of file ShaderTextureManager.cpp.

63{
64 glBindTexture(GL_TEXTURE_2D_ARRAY, textureArray);
65 textureNodes[id]->texture->Resize(resolution, resolution);
66 glTexSubImage3D(GL_TEXTURE_2D_ARRAY, 0, 0, 0, id, resolution, resolution, 1, GL_RGB, GL_UNSIGNED_BYTE, textureNodes[id]->texture->GetData());
67 glBindTexture(GL_TEXTURE_2D_ARRAY, 0);
68}