5#include "Base/Texture2D.h"
6#include "Base/Heightmap.h"
7#include "json/json.hpp"
17 void SetId(std::string
id);
23 void RegisterAsset(std::string uid, std::string path);
25 std::string GetAsset(std::string
id);
27 bool AssetExists(std::string
id);
33 std::string GetResourcePath();
35 std::string SaveTexture(
Texture2D *texture);
36 std::string SaveResource(std::string folder, std::string path);
42 std::string projectID =
"";
a class to store JSON values