TerraForge3D  2.3.1
3D Terrain And Landscape Generator
GLSLUniform Struct Reference

Public Member Functions

 GLSLUniform (std::string name, std::string type, std::string value="")
 
std::string GenerateGLSL ()
 

Public Attributes

std::string name = ""
 
std::string type = ""
 
std::string value = ""
 
std::string comment = ""
 

Detailed Description

Definition at line 7 of file GLSLHandler.h.


The documentation for this struct was generated from the following files: