TerraForge3D  2.3.1
3D Terrain And Landscape Generator

◆ GLSLUniform()

GLSLUniform::GLSLUniform ( std::string  name,
std::string  type,
std::string  value = "" 
)

Definition at line 15 of file GLSLHandler.cpp.

16 :name(name), type(type), value(value), comment("")
17{
18}