TerraForge3D  2.3.1
3D Terrain And Landscape Generator
FloatNode.h
1#pragma once
2
3#include "Shading/ShaderNodeEditor.h"
4
5class FloatNode : public SNENode
6{
7public:
8 FloatNode(GLSLHandler *handler);
10
11 virtual void OnEvaluate(GLSLFunction *function, GLSLLine *line) override;
12 virtual void Load(nlohmann::json data) override;
13 virtual nlohmann::json Save() override;
14 virtual void OnRender() override;
15 virtual void UpdateShaders() override;
16
17 float x = 0.0f;
18};
a class to store JSON values
Definition: json.hpp:17860