TerraForge3D  2.3.1
3D Terrain And Landscape Generator
GLSLFunction Struct Reference

Public Member Functions

 GLSLFunction (std::string name, std::string params="", std::string returnType="void")
 
std::string GenerateGLSL ()
 
void AddLine (GLSLLine line)
 

Public Attributes

std::string name = ""
 
std::string returnType = ""
 
std::string params = ""
 
std::string comment = ""
 
std::vector< GLSLLinelines
 

Detailed Description

Definition at line 58 of file GLSLHandler.h.


The documentation for this struct was generated from the following files: