TerraForge3D  2.3.1
3D Terrain And Landscape Generator
SNEPin Class Reference
Inheritance diagram for SNEPin:
NodeEditorPin

Public Member Functions

 SNEPin (NodeEditorPinType type=NodeEditorPinType::Input, SNEPinType var=SNEPinType::SNEPinType_Float)
 
SNEPinType GetType ()
 
void SetType (SNEPinType type)
 
- Public Member Functions inherited from NodeEditorPin
virtual nlohmann::json Save ()
 
virtual void Load (nlohmann::json data)
 
virtual void Begin ()
 
virtual void End ()
 
bool ValidateLink (NodeEditorLink *link)
 
void Link (NodeEditorLink *link)
 
bool IsLinked ()
 
void Unlink ()
 
void Render ()
 
NodeOutput Evaluate (NodeInputParam input)
 
 NodeEditorPin (NodeEditorPinType type=NodeEditorPinType::Input, int id=GenerateUID())
 

Additional Inherited Members

- Public Attributes inherited from NodeEditorPin
int id
 
ImGuiNodeEditor::PinId _id
 
NodeEditorLinklink
 
NodeEditorPinother
 
NodeEditorNodeparent
 
NodeEditorPinType type
 
std::mutex mutex
 
ImU32 color = ImColor(94, 95, 191)
 
uint32_t userData = 0
 

Detailed Description

Definition at line 42 of file ShaderNodeEditor.h.


The documentation for this class was generated from the following files: