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TerraForge3D
2.3.1
3D Terrain And Landscape Generator
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Public Member Functions | |
SNEPin (NodeEditorPinType type=NodeEditorPinType::Input, SNEPinType var=SNEPinType::SNEPinType_Float) | |
SNEPinType | GetType () |
void | SetType (SNEPinType type) |
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virtual nlohmann::json | Save () |
virtual void | Load (nlohmann::json data) |
virtual void | Begin () |
virtual void | End () |
bool | ValidateLink (NodeEditorLink *link) |
void | Link (NodeEditorLink *link) |
bool | IsLinked () |
void | Unlink () |
void | Render () |
NodeOutput | Evaluate (NodeInputParam input) |
NodeEditorPin (NodeEditorPinType type=NodeEditorPinType::Input, int id=GenerateUID()) | |
Additional Inherited Members | |
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int | id |
ImGuiNodeEditor::PinId | _id |
NodeEditorLink * | link |
NodeEditorPin * | other |
NodeEditorNode * | parent |
NodeEditorPinType | type |
std::mutex | mutex |
ImU32 | color = ImColor(94, 95, 191) |
uint32_t | userData = 0 |
Definition at line 42 of file ShaderNodeEditor.h.