TerraForge3D  2.3.1
3D Terrain And Landscape Generator

◆ Evaluate()

NodeOutput NodeEditorPin::Evaluate ( NodeInputParam  input)

Definition at line 168 of file NodeEditor.cpp.

169{
170// mutex.lock();
171 NodeOutput o = parent->Evaluate(input, this);
172// mutex.unlock();
173 return o;
174}