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TerraForge3D
2.3.1
3D Terrain And Landscape Generator
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Public Member Functions | |
nlohmann::json | Save () |
void | Load (nlohmann::json data) |
float | Evaluate (NoiseLayerInput input) |
void | Render (int index) |
Public Attributes | |
std::string | name |
const char * | noiseTypeStr |
const char * | distFuncStr |
const char * | fractalTypeStr |
int | seed |
int | octaves |
float | frequency |
float | lacunarity |
float | gain |
float | weightedStrength |
float | pingPongStrength |
float | strength |
float | cellularJitter |
int | fractalType |
int | distanceFunc |
int | noiseType |
FastNoiseLite * | noiseGen |
float | offset [3] |
bool | enabled |
Definition at line 15 of file NoiseLayer.h.