TerraForge3D  2.3.1
3D Terrain And Landscape Generator

◆ Evaluate()

float NoiseLayer::Evaluate ( NoiseLayerInput  input)

Definition at line 186 of file NoiseLayer.cpp.

187{
188 return enabled ? noiseGen->GetNoise(input.x + offset[0], input.y + offset[1], input.z + offset[2]) * strength : 0.0f;
189}