1#include "Shading/ShaderNodes/FloatNode.h"
18 data[
"type"] =
"Float";
23void FloatNode::UpdateShaders()
28void FloatNode::OnRender()
30 DrawHeader(
"Float Value");
31 ImGui::PushItemWidth(100);
33 if(ImGui::DragFloat(
"X", &x, 0.01f))
39 outputPins[0]->Render();
41 ImGui::PopItemWidth();
49 headerColor = ImColor(SHADER_VALUE_NODE_COLOR);
50 outputPins.push_back(
new SNEPin(NodeEditorPinType::Output, SNEPinType::SNEPinType_Float));
54FloatNode::~FloatNode()
a class to store JSON values