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TerraForge3D
2.3.1
3D Terrain And Landscape Generator
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Public Member Functions | |
virtual void | OnUpdate (float) |
virtual void | OnOneSecondTick () |
virtual void | OnImGuiRender () |
virtual void | OnStart (std::string loadFile) |
virtual void | OnEnd () |
virtual void | OnPreload () |
void | SetWindowConfigPath (std::string title) |
void | SetTitle (std::string title) |
void | SetLogsDir (std::string ld) |
void | Init () |
bool | IsActive () |
void | RenderImGui () |
void | Render () |
void | ImGuiRenderBegin () |
void | ImGuiRenderEnd () |
void | Run (std::string loadFile="") |
void | Close () |
Window * | GetWindow () |
Static Public Member Functions | |
static Application * | Get () |
Public Attributes | |
std::string | logsDir = "" |
Private Attributes | |
std::string | m_WindowTitle = "Main Window" |
std::string | windowConfigPath = "windowconfigs.terr3d" |
float | previousTime |
bool | isActive |
Window * | m_Window |
Static Private Attributes | |
static Application * | s_App |
Definition at line 7 of file Application.h.