TerraForge3D  2.3.1
3D Terrain And Landscape Generator

◆ Evaluate()

NodeOutput TextureCoordinatesNode::Evaluate ( NodeInputParam  input,
NodeEditorPin pin 
)
virtual

Implements NodeEditorNode.

Definition at line 6 of file TextureCoordinatesNode.cpp.

7{
8 int id = pin->id;
9
10 if (outputPins[0]->id == id)
11 return NodeOutput({input.texX});
12 else if (outputPins[1]->id == id)
13 return NodeOutput({ input.texY});
14 return NodeOutput();
15}