TerraForge3D
2.3.1
3D Terrain And Landscape Generator
◆
Evaluate()
NodeOutput
TextureCoordinatesNode::Evaluate
(
NodeInputParam
input
,
NodeEditorPin
*
pin
)
virtual
Implements
NodeEditorNode
.
Definition at line
6
of file
TextureCoordinatesNode.cpp
.
7
{
8
int
id
= pin->id;
9
10
if
(outputPins[0]->
id
==
id
)
11
return
NodeOutput
({input.texX});
12
else
if
(outputPins[1]->
id
==
id
)
13
return
NodeOutput
({ input.texY});
14
return
NodeOutput
();
15
}
NodeOutput
Definition:
NodeEditor.h:26
TextureCoordinatesNode
Generated on Thu Apr 7 2022 14:10:54 for TerraForge3D by
1.9.3