1#include "Generators/CPUNodeEditor/Nodes/TextureCoordinatesNode.h"
2#include "Generators/CPUNodeEditor/CPUNodeEditor.h"
10 if (outputPins[0]->
id ==
id)
12 else if (outputPins[1]->
id ==
id)
24 data[
"type"] = MeshNodeEditor::MeshNodeType::TextureCoordinates;
28void TextureCoordinatesNode::OnRender()
30 DrawHeader(
"Texture Coordinates");
31 ImGui::Dummy(ImVec2(150, 10));
34 outputPins[0]->Render();
35 ImGui::Dummy(ImVec2(150, 10));
38 outputPins[1]->Render();
41TextureCoordinatesNode::TextureCoordinatesNode()
43 headerColor = ImColor(VALUE_NODE_COLOR);
44 outputPins.push_back(
new NodeEditorPin(NodeEditorPinType::Output));
45 outputPins.push_back(
new NodeEditorPin(NodeEditorPinType::Output));
a class to store JSON values