TerraForge3D  2.3.1
3D Terrain And Landscape Generator
ShaderStorageBuffer.h
1#pragma once
2
3#include <cstdint>
4
6{
7
8public:
11
12 void Bind(int index);
13 void Bind();
14 void Unbind();
15 void SetData(void *data, unsigned int size, bool dynamic = true);
16 void GetData(void *data, int size);
17
18 uint32_t rendererId;
19};