TerraForge3D  2.3.1
3D Terrain And Landscape Generator
RandomNumberNode.h
1#pragma once
2
3#include "Base/NodeEditor/NodeEditor.h"
4#include <vector>
5#include <random>
6
8{
9public:
10
11
12 virtual NodeOutput Evaluate(NodeInputParam input, NodeEditorPin *pin);
13
14 virtual void Load(nlohmann::json data);
15 virtual nlohmann::json Save();
16 virtual void OnRender();
17
19
20 int seed, min, max;
21 std::mt19937 engine;
22};
23
24
a class to store JSON values
Definition: json.hpp:17860