TerraForge3D
2.3.1
3D Terrain And Landscape Generator
◆
GetNormals()
glm::vec3 Mesh::GetNormals
(
int
x
,
int
y
)
Definition at line
384
of file
Mesh.cpp
.
385
{
386
if
(!vert)
387
{
388
return
glm::vec3(0);
389
}
390
391
int
i = x + y * res;
392
393
if
(i > vertexCount)
394
{
395
return
glm::vec3(0);
396
}
397
398
return
glm::vec3(vert[i].normal.x, vert[i].normal.y, vert[i].normal.z);
399
}
Mesh
Generated on Thu Apr 7 2022 14:10:52 for TerraForge3D by
1.9.3