TerraForge3D  2.3.1
3D Terrain And Landscape Generator

◆ Evaluate()

NodeOutput MinMeshCoordinatesNode::Evaluate ( NodeInputParam  input,
NodeEditorPin pin 
)
virtual

Implements NodeEditorNode.

Definition at line 6 of file MinMeshCoordinatesNode.cpp.

7{
8 int id = pin->id;
9
10 if (outputPins[0]->id == id)
11 return NodeOutput({input.minX});
12 else if (outputPins[1]->id == id)
13 return NodeOutput({ input.minY});
14 else if (outputPins[2]->id == id)
15 return NodeOutput({ input.minZ});
16 return NodeOutput();
17}