TerraForge3D  2.3.1
3D Terrain And Landscape Generator
BaseMath.h
1#pragma once
2
3struct IVec2
4{
5 int x;
6 int y;
7
8 IVec2(int x, int y)
9 :x(x), y(y) {}
10
11 IVec2(int x)
12 :x(x), y(x) { }
13
14 IVec2()
15 {
16 x = 0;
17 y = 0;
18 }
19};
Definition: BaseMath.h:4