TerraForge3D
2.3.1
3D Terrain And Landscape Generator
BaseMath.h
1
#pragma once
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struct
IVec2
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{
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int
x;
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int
y;
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IVec2
(
int
x,
int
y)
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:x(x), y(y) {}
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IVec2
(
int
x)
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:x(x), y(x) { }
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IVec2
()
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{
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x = 0;
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y = 0;
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}
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};
IVec2
Definition:
BaseMath.h:4
TerraForge3D
include
Base
BaseMath.h
Generated on Thu Apr 7 2022 14:10:49 for TerraForge3D by
1.9.3