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TerraForge3D
2.3.1
3D Terrain And Landscape Generator
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ordered_map: a minimal map-like container that preserves insertion order for use within nlohmann::basic_json<ordered_map> More...
#include <json.hpp>
Public Types | |
using | key_type = Key |
using | mapped_type = T |
using | Container = std::vector< std::pair< const Key, T >, Allocator > |
template<typename InputIt > | |
using | require_input_iter = typename std::enable_if< std::is_convertible< typename std::iterator_traits< InputIt >::iterator_category, std::input_iterator_tag >::value >::type |
Public Member Functions | |
ordered_map (const Allocator &alloc=Allocator()) | |
template<class It > | |
ordered_map (It first, It last, const Allocator &alloc=Allocator()) | |
ordered_map (std::initializer_list< T > init, const Allocator &alloc=Allocator()) | |
std::pair< iterator, bool > | emplace (const key_type &key, T &&t) |
T & | operator[] (const Key &key) |
const T & | operator[] (const Key &key) const |
T & | at (const Key &key) |
const T & | at (const Key &key) const |
size_type | erase (const Key &key) |
iterator | erase (iterator pos) |
size_type | count (const Key &key) const |
iterator | find (const Key &key) |
const_iterator | find (const Key &key) const |
std::pair< iterator, bool > | insert (value_type &&value) |
std::pair< iterator, bool > | insert (const value_type &value) |
template<typename InputIt , typename = require_input_iter<InputIt>> | |
void | insert (InputIt first, InputIt last) |
ordered_map: a minimal map-like container that preserves insertion order for use within nlohmann::basic_json<ordered_map>