TerraForge3D  2.3.1
3D Terrain And Landscape Generator
NodeEditorConfig Struct Reference

Public Member Functions

 NodeEditorConfig (std::string saveFile="NodeEditor.terr3d")
 

Public Attributes

std::string saveFile
 
std::function< void(void)> updateFunc
 
std::function< void(void)> makeNodeFunc
 
std::function< NodeEditorNode *(nlohmann::json)> insNodeFunc
 

Detailed Description

Definition at line 62 of file NodeEditor.h.


The documentation for this struct was generated from the following files: