TerraForge3D  2.3.1
3D Terrain And Landscape Generator
NoiseValueCubicNode.h
1#pragma once
2
3#include "Base/NodeEditor/NodeEditor.h"
4#include <vector>
5
6class FastNoiseLite;
7
9{
10public:
11
12
13 virtual NodeOutput Evaluate(NodeInputParam input, NodeEditorPin *pin);
14
15 virtual void Load(nlohmann::json data);
16 virtual nlohmann::json Save();
17 virtual void OnRender();
18
21
22 int seed, octaves;
23 float frequency, lacunarity, gain, weightedStrength, pingPongStrength, strength;
24 int fractalType;
25 FastNoiseLite *noiseGen;
26};
a class to store JSON values
Definition: json.hpp:17860