TerraForge3D  2.3.1
3D Terrain And Landscape Generator

◆ ShaderOutputNode()

ShaderOutputNode::ShaderOutputNode ( GLSLHandler handler)

Definition at line 73 of file ShaderOutputNode.cpp.

74 :SNENode(handler)
75{
76 name = "Output";
77 color[0] = color[1] = color[2] = color[3] = 1.0f;
78 headerColor = ImColor(SHADER_OUTPUT_NODE_COLOR);
79 inputPins.push_back(new SNEPin(NodeEditorPinType::Input, SNEPinType::SNEPinType_Float3));
80}