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//! The framebuffer module for CGL
#![allow(non_camel_case_types)]
use libc::{c_void, c_int};
/// The internal window handle used by CGL
#[repr(C)]
pub(crate) struct CGL_framebuffer {
_private: c_void
}
extern {
fn CGL_framebuffer_create_from_default(window: *mut crate::window::CGL_window) -> *mut CGL_framebuffer;
fn CGL_framebuffer_create(width: c_int, height: c_int) -> *mut CGL_framebuffer;
fn CGL_framebuffer_create_basic(width: c_int, height: c_int) -> *mut CGL_framebuffer;
fn CGL_framebuffer_add_color_attachment(framebuffer: *mut CGL_framebuffer, texture: *mut super::texture::CGL_texture) -> ();
fn CGL_framebuffer_destroy(framebuffer: *mut CGL_framebuffer) -> ();
fn CGL_framebuffer_get_color_attachment(framebuffer: *mut CGL_framebuffer, index: c_int) -> *mut super::texture::CGL_texture;
fn CGL_framebuffer_bind(framebuffer: *mut CGL_framebuffer) -> ();
fn CGL_framebuffer_get_size(framebuffer: *mut CGL_framebuffer, width: *mut c_int, height: *mut c_int) -> ();
fn CGL_framebuffer_set_user_data(framebuffer: *mut CGL_framebuffer, user_data: *mut c_void) -> ();
fn CGL_framebuffer_get_user_data(framebuffer: *mut CGL_framebuffer) -> *mut c_void;
fn CGL_framebuffer_read_pixels(framebuffer: *mut CGL_framebuffer, x: c_int, y: c_int, width: c_int, height: c_int, pixels: *mut c_void) -> ();
fn CGL_framebuffer_get_mouse_pick_id(framebuffer: *mut CGL_framebuffer, x: c_int, y: c_int, index: c_int) -> c_int;
fn CGL_framebuffer_get_color_texture(framebuffer: *mut CGL_framebuffer) -> *mut super::texture::CGL_texture;
fn CGL_framebuffer_get_depth_texture(framebuffer: *mut CGL_framebuffer) -> *mut super::texture::CGL_texture;
}
/// A framebuffer object that can be used for offscreen rendering.
#[derive(Debug)]
pub struct Framebuffer {
pub(crate) handle: *mut CGL_framebuffer,
pub(crate) has_been_destroyed: bool
}
impl Framebuffer {
/// Creates a new framebuffer object from the default window.
///
/// # Arguments
///
/// * `window` - A reference to the window object to create the framebuffer from.
///
/// # Returns
///
/// Returns a `Result` containing the newly created `Framebuffer` object or an error message if the creation failed.
///
/// # Example
///
/// ```
/// cgl_rs::init();
/// let mut window = cgl_rs::Window::new("Hello World", 600, 800).unwrap();
/// cgl_rs::graphics::init();
/// {
/// let framebuffer = cgl_rs::graphics::Framebuffer::from_default(&window).unwrap();
/// }
/// cgl_rs::graphics::shutdown();
/// window.destroy();
/// cgl_rs::shutdown();
pub fn from_default(window: &crate::window::Window) -> Result<Framebuffer, &'static str> {
unsafe {
let result = CGL_framebuffer_create_from_default(window.get_cgl_handle());
if result.is_null() {
Err("Failed to create framebuffer from default")
} else {
Ok(Framebuffer {
handle: result,
has_been_destroyed: false
})
}
}
}
/// Creates a new framebuffer object with the specified width and height.
///
/// # Arguments
///
/// * `width` - The width of the framebuffer.
/// * `height` - The height of the framebuffer.
///
/// # Returns
///
/// Returns a `Result` containing the newly created `Framebuffer` object or an error message if the creation failed.
///
/// # Example
///
/// ```
/// cgl_rs::init();
/// let mut window = cgl_rs::Window::new("Hello World", 600, 800).unwrap();
/// cgl_rs::graphics::init();
/// {
/// let framebuffer = cgl_rs::graphics::Framebuffer::new(800, 600).unwrap();
/// }
/// cgl_rs::graphics::shutdown();
/// window.destroy();
/// cgl_rs::shutdown();
/// ```
pub fn new(width: i32, height: i32) -> Result<Framebuffer, &'static str> {
unsafe {
let result = CGL_framebuffer_create(width, height);
if result.is_null() {
Err("Failed to create framebuffer")
} else {
Ok(Framebuffer {
handle: result,
has_been_destroyed: false
})
}
}
}
/// Creates a new basic framebuffer object with the specified width and height.
///
/// # Arguments
///
/// * `width` - The width of the framebuffer.
/// * `height` - The height of the framebuffer.
///
/// # Returns
///
/// Returns a `Result` containing the newly created `Framebuffer` object or an error message if the creation failed.
///
/// # Example
///
/// ```
/// cgl_rs::init();
/// let mut window = cgl_rs::Window::new("Hello World", 600, 800).unwrap();
/// cgl_rs::graphics::init();
/// {
/// let framebuffer = cgl_rs::graphics::Framebuffer::new_basic(800, 600).unwrap();
/// }
/// cgl_rs::graphics::shutdown();
/// window.destroy();
/// cgl_rs::shutdown();
/// ```
pub fn new_basic(width: i32, height: i32) -> Result<Framebuffer, &'static str> {
unsafe {
let result = CGL_framebuffer_create_basic(width, height);
if result.is_null() {
Err("Failed to create framebuffer")
} else {
Ok(Framebuffer {
handle: result,
has_been_destroyed: false
})
}
}
}
/// Destroys the framebuffer object.
///
/// Note: This function is called automatically when the framebuffer object goes out of scope.
/// But this can also be called manually to destroy the framebuffer object before it goes out of scope.
///
/// # Example
///
/// ```
/// cgl_rs::init();
/// let mut window = cgl_rs::Window::new("Hello World", 600, 800).unwrap();
/// cgl_rs::graphics::init();
/// {
/// let mut framebuffer = cgl_rs::graphics::Framebuffer::new(800, 600).unwrap();
/// framebuffer.destroy(); // This is not necessary, but can be called manually.
/// }
/// cgl_rs::graphics::shutdown();
/// window.destroy();
/// cgl_rs::shutdown();
/// ```
pub fn destroy(&mut self) {
if !self.has_been_destroyed {
unsafe {
CGL_framebuffer_destroy(self.handle);
}
self.has_been_destroyed = true;
}
}
/// Adds a color attachment to the framebuffer object.
///
/// Note: The texture object passed in will be destroyed automatically after being added to the framebuffer object.
/// So even if you clone the parent texture
///
/// # Arguments
///
/// * `texture` - The texture object to be added as a color attachment to the framebuffer object.
///
/// # Example
///
/// ```
/// cgl_rs::init();
/// let mut window = cgl_rs::Window::new("Hello World", 600, 800).unwrap();
/// cgl_rs::graphics::init();
/// {
/// let mut framebuffer = cgl_rs::graphics::Framebuffer::new(800, 600).unwrap();
/// let texture = cgl_rs::graphics::Texture::dummy().unwrap();
/// framebuffer.add_color_attachment(texture);
/// }
/// cgl_rs::graphics::shutdown();
/// window.destroy();
/// cgl_rs::shutdown();
/// ```
pub fn add_color_attachment(&mut self, mut texture: crate::graphics::texture::Texture) {
texture.has_been_destroyed = true;
unsafe {
CGL_framebuffer_add_color_attachment(self.handle, texture.handle);
}
}
/// Gets the color attachment at the specified index.
///
/// # Arguments
///
/// * `index` - The index of the color attachment to retrieve.
///
/// # Returns
///
/// Returns `Some(Texture)` if the color attachment exists, otherwise returns `None`.
/// This returned texture object is managed by the framebuffer object and will be
/// destroyed automatically when the framebuffer object is destroyed.
///
/// # Example
///
/// ```
/// cgl_rs::init();
/// let mut window = cgl_rs::Window::new("Hello World", 600, 800).unwrap();
/// cgl_rs::graphics::init();
/// {
/// let mut framebuffer = cgl_rs::graphics::Framebuffer::new_basic(800, 600).unwrap();
/// let texture = cgl_rs::graphics::Texture::dummy().unwrap();
/// framebuffer.add_color_attachment(texture);
/// let color_attachment = framebuffer.get_color_atttachment(0);
/// assert!(color_attachment.is_some());
/// }
/// cgl_rs::graphics::shutdown();
/// window.destroy();
/// cgl_rs::shutdown();
/// ```
pub fn get_color_atttachment(&self, index: i32) -> Option<crate::graphics::texture::Texture> {
unsafe {
let result = CGL_framebuffer_get_color_attachment(self.handle, index);
if result.is_null() {
None
} else {
Some(crate::graphics::texture::Texture {
handle: result,
has_been_destroyed: true
})
}
}
}
/// Binds the framebuffer object for rendering.
///
/// # Example
///
/// ```
/// cgl_rs::init();
/// let mut window = cgl_rs::Window::new("Hello World", 600, 800).unwrap();
/// cgl_rs::graphics::init();
/// {
/// let mut framebuffer = cgl_rs::graphics::Framebuffer::new(800, 600).unwrap();
/// framebuffer.bind();
/// }
/// cgl_rs::graphics::shutdown();
/// window.destroy();
/// cgl_rs::shutdown();
/// ```
pub fn bind(&self) {
unsafe {
CGL_framebuffer_bind(self.handle);
}
}
// Gets the size of the framebuffer object.
///
/// # Returns
///
/// Returns a tuple containing the width and height of the framebuffer object.
///
/// # Example
///
/// ```
/// cgl_rs::init();
/// let mut window = cgl_rs::Window::new("Hello World", 600, 800).unwrap();
/// cgl_rs::graphics::init();
/// {
/// let framebuffer = cgl_rs::graphics::Framebuffer::new(800, 600).unwrap();
/// let (width, height) = framebuffer.get_size();
/// assert_eq!(width, 800);
/// assert_eq!(height, 600);
/// }
/// cgl_rs::graphics::shutdown();
/// window.destroy();
/// cgl_rs::shutdown();
/// ```
pub fn get_size(&self) -> (i32, i32) {
unsafe {
let mut width = 0;
let mut height = 0;
CGL_framebuffer_get_size(self.handle, &mut width, &mut height);
(width, height)
}
}
/// Reads the pixels from the framebuffer object.
///
/// Note: This function currently has some issues and may crash the program.
///
/// # Arguments
///
/// * `x` - The x coordinate of the lower left corner of the rectangle of pixels to read.
/// * `y` - The y coordinate of the lower left corner of the rectangle of pixels to read.
/// * `width` - The width of the rectangle of pixels to read.
/// * `height` - The height of the rectangle of pixels to read.
///
///
/// # Returns
///
/// Returns a vector of bytes containing the pixel data.
///
/// # Example
///
/// ```no_run
/// cgl_rs::init();
/// let mut window = cgl_rs::Window::new("Hello World", 600, 800).unwrap();
/// cgl_rs::graphics::init();
/// {
/// let framebuffer = cgl_rs::graphics::Framebuffer::new(800, 600).unwrap();
/// let pixels = framebuffer.read_pixels(0, 0, 100, 100);
/// assert_eq!(pixels.len(), 100 * 100 * 4 * 4);
/// }
/// cgl_rs::graphics::shutdown();
/// window.destroy();
/// cgl_rs::shutdown();
/// ```
pub fn read_pixels(&self, x: i32, y: i32, width: i32, height: i32) -> Vec<u8> {
unsafe {
let mut buffer = Vec::with_capacity((width * height * 4) as usize);
buffer.set_len((width * height * 4 * 4) as usize);
CGL_framebuffer_read_pixels(self.handle, x, y, width, height, buffer.as_mut_ptr() as *mut std::ffi::c_void);
buffer
}
}
/// Gets the mouse pick ID at the specified screen coordinates and index.
///
/// # Arguments
///
/// * `x` - The x coordinate of the screen position to check.
/// * `y` - The y coordinate of the screen position to check.
/// * `index` - The index of the mouse pick ID to retrieve.
///
/// # Returns
///
/// Returns the mouse pick ID at the specified screen coordinates and index.
///
/// # Safety
///
/// This function is marked as unsafe because it directly calls an unsafe C function.
///
/// # Example
///
/// ```
/// cgl_rs::init();
/// let mut window = cgl_rs::Window::new("Hello World", 600, 800).unwrap();
/// cgl_rs::graphics::init();
/// {
/// let framebuffer = cgl_rs::graphics::Framebuffer::new(800, 600).unwrap();
/// let mouse_pick_id = framebuffer.get_mouse_pick_id(400, 300, 0);
/// }
/// cgl_rs::graphics::shutdown();
/// window.destroy();
/// cgl_rs::shutdown();
/// ```
pub fn get_mouse_pick_id(&self, x: i32, y: i32, index: i32) -> i32 {
unsafe {
CGL_framebuffer_get_mouse_pick_id(self.handle, x, y, index)
}
}
/// Gets the color texture of the framebuffer.
///
/// # Returns
///
/// Returns a `Texture` object representing the color texture of the framebuffer.
///
/// # Safety
///
/// This function is marked as unsafe because it directly calls an unsafe C function.
///
/// # Example
///
/// ```
/// cgl_rs::init();
/// let mut window = cgl_rs::Window::new("Hello World", 600, 800).unwrap();
/// cgl_rs::graphics::init();
/// {
/// let framebuffer = cgl_rs::graphics::Framebuffer::new(800, 600).unwrap();
/// let texture = framebuffer.get_color_texture();
/// }
/// cgl_rs::graphics::shutdown();
/// window.destroy();
/// cgl_rs::shutdown();
/// ```
pub fn get_color_texture(&self) -> crate::graphics::Texture {
unsafe {
let handle = CGL_framebuffer_get_color_texture(self.handle);
crate::graphics::Texture {
handle,
has_been_destroyed: true
}
}
}
/// Gets the depth texture of the framebuffer.
///
/// # Returns
///
/// Returns a `Texture` object representing the depth texture of the framebuffer.
///
/// # Safety
///
/// This function is marked as unsafe because it directly calls an unsafe C function.
///
/// # Example
///
/// ```
/// cgl_rs::init();
/// let mut window = cgl_rs::Window::new("Hello World", 600, 800).unwrap();
/// cgl_rs::graphics::init();
/// {
/// let framebuffer = cgl_rs::graphics::Framebuffer::new(800, 600).unwrap();
/// let depth_texture = framebuffer.get_depth_texture();
/// }
/// cgl_rs::graphics::shutdown();
/// window.destroy();
/// cgl_rs::shutdown();
/// ```
pub fn get_depth_texture(&self) -> crate::graphics::Texture {
unsafe {
let handle = CGL_framebuffer_get_depth_texture(self.handle);
crate::graphics::Texture {
handle,
has_been_destroyed: true
}
}
}
}
impl std::ops::Drop for Framebuffer {
fn drop(&mut self) {
self.destroy();
}
}
impl Clone for Framebuffer {
/// Clones the framebuffer object.
///
/// NOTE: The new instance will have the same handle, `has_been_destroyed` flag.
/// This means that the new instance will not be able to receive events nor will the internal window handle be
/// destroyed when the new instance is dropped. The internal window handle will be destroyed when the original
/// instance is dropped.
///
///
/// # Example
///
/// ```
/// cgl_rs::init();
/// let mut window = cgl_rs::Window::new("Hello World", 600, 800).unwrap();
/// cgl_rs::graphics::init();
/// {
/// let framebuffer = cgl_rs::graphics::Framebuffer::new(800, 600).unwrap();
/// let cloned_framebuffer = framebuffer.clone();
/// }
/// cgl_rs::graphics::shutdown();
/// window.destroy();
/// cgl_rs::shutdown();
/// ```
fn clone(&self) -> Self {
Framebuffer {
handle: self.handle.clone(),
has_been_destroyed: true
}
}
}