pub fn add_vertex_pt2f(position: Vector3, tex_coord_x: f32, tex_coord_y: f32)
Expand description

Adds a vertex with the given position and texture coordinate to the current batch.

Arguments

  • position - A Vector3 representing the position of the vertex.
  • tex_coord_x - A f32 representing the x-coordinate of the texture coordinate of the vertex.
  • tex_coord_y - A f32 representing the y-coordinate of the texture coordinate of the vertex.