pub fn add_vertex_p3ft(pos_x: f32, pos_y: f32, pos_z: f32, tex_coord: Vector2)
Expand description

Adds a vertex with the given position and texture coordinate to the current batch.

Arguments

  • pos_x - A f32 representing the x-coordinate of the position of the vertex.
  • pos_y - A f32 representing the y-coordinate of the position of the vertex.
  • pos_z - A f32 representing the z-coordinate of the position of the vertex.
  • tex_coord - A Vector2 representing the texture coordinate of the vertex.