pub fn add_quad(a: Vector3, b: Vector3, c: Vector3, d: Vector3)
Expand description
Adds a quad to the current frame.
Arguments
a
- AVector3
representing the first vertex of the quad.b
- AVector3
representing the second vertex of the quad.c
- AVector3
representing the third vertex of the quad.d
- AVector3
representing the fourth vertex of the quad.