TerraForge3D  2.3.1
3D Terrain And Landscape Generator

◆ write_bson_entry_header()

template<typename BasicJsonType , typename CharType >
void nlohmann::detail::binary_writer< BasicJsonType, CharType >::write_bson_entry_header ( const string_t &  name,
const std::uint8_t  element_type 
)
inlineprivate

Writes the given element_type and name to the output adapter.

Definition at line 14803 of file json.hpp.

14805 {
14806 oa->write_character(to_char_type(element_type)); // boolean
14807 oa->write_characters(
14808 reinterpret_cast<const CharType *>(name.c_str()),
14809 name.size() + 1u);
14810 }
output_adapter_t< CharType > oa
the output
Definition: json.hpp:15519