128{
130 data["type"] = MeshNodeEditor::MeshNodeType::NoisePerlin;
131 data["frequency"] = frequency;
132 data["seed"] = seed;
133 data["lacunarity"] = lacunarity;
134 data["weightedStrength"] = weightedStrength;
135 data["octaves"] = octaves;
136 data["pingPongStrength"] = pingPongStrength;
137 data["gain"] = gain;
138 data["strength"] = strength;
139 data["fractalType"] = fractalType;
140 return data;
141}
a class to store JSON values