TerraForge3D  2.3.1
3D Terrain And Landscape Generator

◆ Bind()

void Texture2D::Bind ( uint32_t  slot = 0) const
virtual

Definition at line 120 of file Texture2D.cpp.

121{
122 glActiveTexture(GL_TEXTURE0 + slot);
123 glBindTexture(GL_TEXTURE_2D, m_RendererID);
124}