TerraForge3D
2.3.1
3D Terrain And Landscape Generator
◆
UpdateShaders()
void ShadingManager::UpdateShaders
(
)
Definition at line
204
of file
ShadingManager.cpp
.
205
{
206
// SNENode* outputNode = static_cast<SNENode*>(shaderNodeEditor->outputNode);
207
// outputNode->UpdateShaders();
208
// for(auto& it : shaderNodeEditor->nodes)
209
// {
210
// SNENode* node = static_cast<SNENode*>(it.second);
211
// node->UpdateShaders();
212
// }
213
sharedMemoryManager->UpdateShader(appState->shaders.terrain);
214
shaderTextureManager->Bind(7);
215
appState->shaders.terrain->SetUniformi(
"_Textures"
, 7);
216
}
ShadingManager
Generated on Thu Apr 7 2022 14:10:54 for TerraForge3D by
1.9.3