TerraForge3D  2.3.1
3D Terrain And Landscape Generator

◆ Load()

void DivNode::Load ( nlohmann::json  data)
virtual

Implements NodeEditorNode.

Definition at line 44 of file DivNode.cpp.

45{
46 value1 = data["value1"];
47 value2 = data["value2"];
48}