TerraForge3D  2.3.1
3D Terrain And Landscape Generator

◆ ChangeTexture()

void TextureNode::ChangeTexture ( )
private

Definition at line 255 of file TextureNode.cpp.

256{
257 std::string path = ShowOpenFileDialog(".png");
258
259 if (path.size() < 3)
260 {
261 return;
262 }
263
264 isDefault = false;
265 delete texture;
266 texture = new Texture2D(path, true, false);
267 texture->Resize(256, 256);
268 Log("Loaded Texture : " + texture->GetPath());
269}