TerraForge3D  2.3.1
3D Terrain And Landscape Generator

◆ Save()

nlohmann::json PixelateNode::Save ( )
virtual

Implements NodeEditorNode.

Definition at line 38 of file PixelateNode.cpp.

39{
40 nlohmann::json data;
41 data["type"] = MeshNodeEditor::MeshNodeType::Pixelate;
42 data["pixelSize"] = pixelSize;
43 return data;
44}
a class to store JSON values
Definition: json.hpp:17860