TerraForge3D
2.3.1
3D Terrain And Landscape Generator
◆
Save()
nlohmann::json
RandomNumberNode::Save
(
)
virtual
Implements
NodeEditorNode
.
Definition at line
63
of file
RandomNumberNode.cpp
.
64
{
65
nlohmann::json
data;
66
data[
"type"
] = MeshNodeEditor::MeshNodeType::RandomNumber;
67
data[
"seed"
] = seed;
68
data[
"min"
] = min;
69
data[
"max"
] = max;
70
return
data;
71
}
nlohmann::basic_json
a class to store JSON values
Definition:
json.hpp:17860
RandomNumberNode
Generated on Thu Apr 7 2022 14:10:54 for TerraForge3D by
1.9.3