TerraForge3D  2.3.1
3D Terrain And Landscape Generator

◆ Load()

void RandomNumberNode::Load ( nlohmann::json  data)
virtual

Implements NodeEditorNode.

Definition at line 56 of file RandomNumberNode.cpp.

57{
58 seed = data["seed"];
59 min = data["min"];
60 max = data["max"];
61}