TerraForge3D  2.3.1
3D Terrain And Landscape Generator

◆ Load()

void NodeEditorLink::Load ( nlohmann::json  data)

Definition at line 44 of file NodeEditor.cpp.

45{
46 color.x = data["color"]["r"];
47 color.y = data["color"]["g"];
48 color.z = data["color"]["b"];
49 color.w = data["color"]["a"];
50 thickness = data["thickness"];
51 id = data["id"];
52 _id = id;
53}