TerraForge3D
2.3.1
3D Terrain And Landscape Generator
◆
SetOutputNode()
void NodeEditor::SetOutputNode
(
NodeEditorNode
*
node
)
Definition at line
633
of file
NodeEditor.cpp
.
634
{
635
outputNode = node;
636
637
for
(
auto
&it : node->GetPins())
638
{
639
pins[it->_id.Get()] = it;
640
}
641
642
node->Setup();
643
}
NodeEditor
Generated on Thu Apr 7 2022 14:10:52 for TerraForge3D by
1.9.3