TerraForge3D  2.3.1
3D Terrain And Landscape Generator

◆ ShowSetting()

void GPUNoiseLayerGenerator::ShowSetting ( int  i)
virtual

Definition at line 149 of file GPUNoiseLayerGenerator.cpp.

150{
151 ImGui::Checkbox(("Enabled##GPUNL" + std::to_string(id)).c_str(), &enabled);
152 ImGui::DragInt(("Local Work Group Size##GPUNL" + std::to_string(id)).c_str(), &localSize);
153
154 if (ImGui::Button(("Edit##GPUNL" + std::to_string(id)).c_str()))
155 {
156 windowStat = true;
157 }
158
159 ImGui::Text("Vertices Processed : %d", vc);
160 ImGui::Text("Time : %lf ms", time);
161}