TerraForge3D  2.3.1
3D Terrain And Landscape Generator

◆ Save()

nlohmann::json ClampNode::Save ( )
virtual

Implements NodeEditorNode.

Definition at line 55 of file ClampNode.cpp.

56{
57 nlohmann::json data;
58 data["type"] = MeshNodeEditor::MeshNodeType::Clamp;
59 data["minV"] = minV;
60 data["maxV"] = maxV;
61 data["inpt"] = inpt;
62 return data;
63}
a class to store JSON values
Definition: json.hpp:17860