TerraForge3D  2.3.1
3D Terrain And Landscape Generator

◆ get_allocator()

template<template< typename U, typename V, typename... Args > class ObjectType = std::map, template< typename U, typename... Args > class ArrayType = std::vector, class StringType = std::string, class BooleanType = bool, class NumberIntegerType = std::int64_t, class NumberUnsignedType = std::uint64_t, class NumberFloatType = double, template< typename U > class AllocatorType = std::allocator, template< typename T, typename SFINAE=void > class JSONSerializer = adl_serializer, class BinaryType = std::vector<std::uint8_t>>
static allocator_type nlohmann::basic_json< ObjectType, ArrayType, StringType, BooleanType, NumberIntegerType, NumberUnsignedType, NumberFloatType, AllocatorType, JSONSerializer, BinaryType >::get_allocator ( )
inlinestatic

returns the allocator associated with the container

Definition at line 18005 of file json.hpp.

18006 {
18007 return allocator_type();
18008 }
AllocatorType< basic_json > allocator_type
the allocator type
Definition: json.hpp:17983