TerraForge3D  2.3.1
3D Terrain And Landscape Generator

◆ json_value() [1/15]

template<template< typename U, typename V, typename... Args > class ObjectType = std::map, template< typename U, typename... Args > class ArrayType = std::vector, class StringType = std::string, class BooleanType = bool, class NumberIntegerType = std::int64_t, class NumberUnsignedType = std::uint64_t, class NumberFloatType = double, template< typename U > class AllocatorType = std::allocator, template< typename T, typename SFINAE=void > class JSONSerializer = adl_serializer, class BinaryType = std::vector<std::uint8_t>>
nlohmann::basic_json< ObjectType, ArrayType, StringType, BooleanType, NumberIntegerType, NumberUnsignedType, NumberFloatType, AllocatorType, JSONSerializer, BinaryType >::json_value ( array_t &&  value)
inlineprivate

constructor for rvalue arrays

Definition at line 18786 of file json.hpp.

18787 {
18788 array = create<array_t>(std::move(value));
18789 }
ValueType value(const typename object_t::key_type &key, const ValueType &default_value) const
access specified object element with default value
Definition: json.hpp:21682
array_t * array
array (stored with pointer to save storage)
Definition: json.hpp:18657