TerraForge3D  2.3.1
3D Terrain And Landscape Generator

◆ operator+=() [3/4]

template<template< typename U, typename V, typename... Args > class ObjectType = std::map, template< typename U, typename... Args > class ArrayType = std::vector, class StringType = std::string, class BooleanType = bool, class NumberIntegerType = std::int64_t, class NumberUnsignedType = std::uint64_t, class NumberFloatType = double, template< typename U > class AllocatorType = std::allocator, template< typename T, typename SFINAE=void > class JSONSerializer = adl_serializer, class BinaryType = std::vector<std::uint8_t>>
reference nlohmann::basic_json< ObjectType, ArrayType, StringType, BooleanType, NumberIntegerType, NumberUnsignedType, NumberFloatType, AllocatorType, JSONSerializer, BinaryType >::operator+= ( const typename object_t::value_type &  val)
inline

add an object to an object

add an object to an object

Inserts the given element val to the JSON object. If the function is called on a JSON null value, an empty object is created before inserting val.

Parameters
[in]valthe value to add to the JSON object
Exceptions
type_error.308when called on a type other than JSON object or null; example: "cannot use push_back() with number"

@complexity Logarithmic in the size of the container, O(log(size())).

@liveexample{The example shows how push_back() and += can be used to add elements to a JSON object. Note how the null value was silently converted to a JSON object.,push_back__object_t__value}

Since
version 1.0.0

Definition at line 23262 of file json.hpp.

23263 {
23264 push_back(val);
23265 return *this;
23266 }
void push_back(basic_json &&val)
add an object to an array
Definition: json.hpp:23148