TerraForge3D  2.3.1
3D Terrain And Landscape Generator

◆ get_impl() [5/6]

template<template< typename U, typename V, typename... Args > class ObjectType = std::map, template< typename U, typename... Args > class ArrayType = std::vector, class StringType = std::string, class BooleanType = bool, class NumberIntegerType = std::int64_t, class NumberUnsignedType = std::uint64_t, class NumberFloatType = double, template< typename U > class AllocatorType = std::allocator, template< typename T, typename SFINAE=void > class JSONSerializer = adl_serializer, class BinaryType = std::vector<std::uint8_t>>
template<typename BasicJsonType , detail::enable_if_t< std::is_same< BasicJsonType, basic_json_t >::value, int > = 0>
basic_json nlohmann::basic_json< ObjectType, ArrayType, StringType, BooleanType, NumberIntegerType, NumberUnsignedType, NumberFloatType, AllocatorType, JSONSerializer, BinaryType >::get_impl ( detail::priority_tag< 3 >  ) const
inlineprivate

get special-case overload

This overloads avoids a lot of template boilerplate, it can be seen as the identity method

Template Parameters
BasicJsonType== basic_json
Returns
a copy of *this

@complexity Constant.

Since
version 2.1.0

Definition at line 20859 of file json.hpp.

20860 {
20861 return *this;
20862 }